Successful projects funded through the IGNITE scheme are now underway. We had over 20 project applications put to the committee and after much deliberation projects were chosen for their innovation, scalability and alignment to the School’s Education Strategy. Here are the winners:

Enhancing Your Moodle 

  • Jennifer Jackson-Preece, European Institute
    • (Re)designing  Moodle courses EU450, EU457 and Eu458 to maximise their pedagogical aims and deliver with a more distinct look and feel with clear links to Mahara for professional skills development.

Online Blended Learning

  • Lourdes Hernandez-Martin, Language Centre
    • A multilingual platform of audio and audio-visual materials to develop students’ interactive aural skills and increase their language exposure.
  • Nancy Holman, Geography and Environment
    • Developing professional skills the use of Participatory Action Research to deliver a practice-based learning project which provides engagement, consultation and Research in Urban Geography and Planning, especially when partnering with organisations such as a local authority.
Innovation, by Boegh on Flickr

Innovation, by Boegh on Flickr (CC)

 Feedback and Assessment with Technology 

  • Edgar Whitley, Management
    • Developing a scalable feedback system that integrates with Moodle and works effectively for the three constituencies affected by feedback: students, faculty and professional service staff.

Gamification 

  • Jose Javier Olivas and Jessica Templeton, LSE100
    • Experiencing the Dynamics and Limitations of Market and Regulation through Gaming by incorporating game design mechanics and techniques aimed at encouraging knowledge, skills development, collaboration and discussions in reference to the academic literature.
  • Andrea Pia, Anthropology
    • The Long Day of Young Peng is a point and click serious game exploring key themes in the study of contemporary China through the eyes of a young Chinese Migrant.